Land 60fps Code - Super Mario 3d

Taro beamed with pride. "We did it, Miyamoto-san! 60 FPS on Super Mario 3D Land!"

The two developers ran the game, and Taro held his breath as the frame counter ticked up. 30 FPS... 45 FPS... 59 FPS... and then, suddenly, a smooth 60 FPS. super mario 3d land 60fps code

Their lead developer, Shigeru Miyamoto, walked into the room, a warm smile on his face. "What's all the excitement about?" Taro beamed with pride

Yoshi chuckled. "You're like a dog with a bone, Taro. But I have to admit, it's impressive. I mean, who else but you would spend an entire weekend reverse-engineering the game's rendering engine?" walked into the room