Combining traditional platforming with stunningly beautiful puzzle play, Max: The Curse of Brotherhood will take you on a cinematic fairy-tale adventure.
When Max wishes for his annoying little brother to be whisked away he gets more than he bargained for… Armed with only his trusty Magic Marker, Max must journey to a hostile and unforgiving world to rescue his kidnapped kid brother, Felix.
Draw your way through lantern-lit bogs, ancient temples and lush-green-forests, as you take on Mustacho’s henchmen. Use the marker to overwhelm your enemies, define new pathways and protect you on your quest.
Do not waiver. Unleash the power of the Marker, find your way through a frightening and fantastical world and take down the evil Lord Mustacho.
Release date: 8 June 2017
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# Create table if it doesn't exist cursor.execute(''' CREATE TABLE IF NOT EXISTS models (id INTEGER PRIMARY KEY, name TEXT, version TEXT, path TEXT, tags TEXT) ''')
First, organize your models in a structured directory. This could be based on the character, version, or type (in this case, R-18). A sample directory structure might look like this:
# Insert into database cursor.execute('INSERT INTO models (name, version, path, tags) VALUES (?, ?, ?, ?)', ("Character1", "1.0", path, "R-18"))
# Create table if it doesn't exist cursor.execute(''' CREATE TABLE IF NOT EXISTS models (id INTEGER PRIMARY KEY, name TEXT, version TEXT, path TEXT, tags TEXT) ''')
First, organize your models in a structured directory. This could be based on the character, version, or type (in this case, R-18). A sample directory structure might look like this:
Publisher: Wired Productions
Developer: Flashbulb Games
Genre: Adventure, Platformer, Puzzle,
Formats: Nintendo Switch, PlayStation 4,
Release Date: PlayStation 4 - 8th November, 2017 / Nintendo Switch - 21st December, 2017
VO: English | Subtitles: English, French, German, Spanish - Spain, Spanish - LA, Portuguese - Brazil. © 2017 Flashbulb ApS. Developed and Published by Flashbulb ApS. Co-published by Wired Productions.