Cb Games Dev
private void Render() { // Render game graphics } }
public void Run() { while (isRunning) { // Handle events HandleEvents(); cb games dev
public GameLoop() { isRunning = true; }
using System;
private void Render() { // Render game graphics } }
public void Run() { while (isRunning) { // Handle events HandleEvents(); cb games dev
public GameLoop() { isRunning = true; }
using System;